November 28, 2021

Gabbing Geek

Your online community for all things geeky.

Comic Review: Justice League Odyssey Volume 4

The Justice League Odyssey comes to an end with a final battle with Darkseid.

After Dark Nights: Metal, a new status quo was established for the Justice League with three books:  a main Justice League book where the team faces off against the Legion of Doom led by Lex Luthor, a Justice League Dark series where Wonder Woman leads a team against magical threats, and Justice League Odeyssey.  The last book showed a group of heroes heading into the Ghost Sector, a section of space filled with numerous lost planets that are somehow cut off from the rest of the universe.

It turns out the Odyssey came to an end with the fourth and final trade as the journey came to an end, in a volume subtitled Last Stand.

To review:  Justice Leaguer Cyborg and his former Teen Titans teammate Starfire originally headed into the Ghost Sector to investigate with stowaway Azrael.  Green Lantern Jessica Cruz was stationed outside the Ghost Sector to keep people out, so she likewise followed the Leaguers into the Sector, after which none of them could get out again.  However, they also found someone who suggested he was there to help but everyone knew he wasn’t, but he got what he really wanted anyway:  Darkseid.  The rewriting of the universe meant the New Gods should no longer exist on this plane, but the rules were different in the Ghost Sector.  Of course it was a trick.  Darkseid had corrupted Cyborg, Azrael, and Starfire to be his new minions as New Gods that could restart Apokalips.  Cruz, along for the ride, was killed.  But the nature of her death meant she was revived just outside the Sector with Darkseid’s Omega Power at her disposal.  She then met up with a new team that consisted of a Space Ranger, a technician, Darkseid’s son Orion, Red Lantern Dex-Starr, and Starfire’s sister Blackfire.  This group is working with the Lord of Time to rewrite time to make sure none of what they went through actually happened.

That would be about where this final trade starts.  The Lord of Time is convinced he can remove the four worst threats to the universe that he recognizes as Perpetua from the main Justice League series, Lex Luthor as empowered by Perpetua, Darkseid, and a fourth he can’t identify.  However, Jessica realizes there’s a problem with the Lord of Time trying to completely rewrite reality:  he’s a mortal man that can make math mistakes, so whatever he does, it probably won’t work.  Meanwhile, Darkseid is a god, and he would be able to use the Lord of Time’s machines to rebuild the universe to his own liking.  And Darkseid knows the Lord of Time’s machines exist, and he’s coming with all of his armies.

Writer Dan Abnett does wrap this story up after a fashion.  There’s more on the horizon for these characters if future creators wish to use them do tell such stories.  True, as the story starts, the three Leaguers are forever corrupted to Darkseid’s will, but there’s always a way to fix that.  The Ghost Sector goes down, but that doesn’t mean Darkseid loses.  Not permanently.  In the past, I thought Abnett has done some good cosmic superhero work.  But this time, the book didn’t work for me much.  I think that comes down to the fact that few if any of these characters are characters I would go out of my way for.  Maybe Dex-Starr because the idea of a killer housecat with a power ring still amuses me.  But I can’t say I was ever all that big on the New Gods, the Teen Titans, or Azrael.  Plus, these guys were really slow to realize Darkseid was tricking them.  It wasn’t a bad series, but I think I know why I lost track of it as often as I did.

7.5 out of 10 grouchy cats wrecking things for the trade and 7.5 out of 10 mysteries in space for the series.  It was fine, but nothing spectacular.

%d bloggers like this: